My Experience:
If my work piques your interest, send me an email!
davidgalmines@gmail.com
UX
- In Harmony (Aug 2024 – May 2025)
Quality Assurance Lead- Hosted playtests for user research
- Communicated with functional teams
- Implemented polish to improve user experience in Unity
- Student Organized Club (Apr 2024 – May 2025)
UX Club Social Media Manager- Sent weekly announcements (email, discord, slack)
- Organized club activities
- Caterpillar Project (Aug-Nov 2023)
UX Designer- Wireframed + prototyped in Figma
- User research + tests
- Worked in a team with CAT UX designers
- Presented work to upper management
- Interactive Media Exhibition Website (Jan-Apr 2023)
Web Designer- Worked in WordPress
- Communicated with artists + programmers
- Troubleshot bugs
Game Design + Art
- In Harmony (Aug 2024 – May 2025)
Quality Assurance Lead- Hosted playtests + prioritized data
- Implemented polish + flair in Unity
- Reviewed puzzle designs
- Buddy Blossomer (May 2024 – present)
Developer- Program 3D player movement + sword combat
- Design levels
- Post update videos monthly
- Plan to implement UI + models + music + animations
- Minecraft Project (Mar 2021 – May 2023, Sep 2023 – present)
Lead Builder- Building topography without world-paint, mods, or commands
- Prioritizing + cutting small environmental features
- Adapted map proportions
- Game Jam (Jan 2024)
2D Artist and Animator- Assisted with core gameplay design
- Animated assets in Piskel
- Interactive Media Exhibition Attraction (Oct 2023 – May 2024)
Team Lead and Producer- Lead a team of various cohorts
- Developed for VR headset in Unity
- Organized meetings
- Prioritized bugs + features
- R. 3 Racer (Aug-Dec 2023)
Game Design Lead- Created GDD + gameplay design
- Designed tracks + added polish in Unity
- Reviewed others’ tracks
About me:

I’m David Galmines, an emerging user-experience designer, game designer, artist, and shark enthusiast. In my spare time, I like playing Minecraft creative mode and developing my personal video game project: Buddy Blossomer. My goal in the industry is to develop UI for AAA games, and create 2D art/graphic designs. If my work piques your interest, send me an email!



