My Experience:

If my work piques your interest, send me an email!
davidgalmines@gmail.com

UX

  • In Harmony (Aug 2024 – May 2025)
    Quality Assurance Lead
    • Hosted playtests for user research
    • Communicated with functional teams
    • Implemented polish to improve user experience in Unity

  • Caterpillar Project (Aug-Nov 2023)
    UX Designer
    • Wireframed + prototyped in Figma
    • User research + tests
    • Worked in a team with CAT UX designers
    • Presented work to upper management

Game Design + Art

  • Game Jam (Jan 2024)
    2D Artist and Animator
    • Assisted with core gameplay design
    • Animated assets in Piskel

  • R. 3 Racer (Aug-Dec 2023)
    Game Design Lead
    • Created GDD + gameplay design
    • Designed tracks + added polish in Unity
    • Reviewed others’ tracks

About me:

I’m David Galmines, an emerging user-experience designer, game designer, artist, and shark enthusiast. In my spare time, I like playing Minecraft creative mode and developing my personal video game project: Buddy Blossomer. My goal in the industry is to develop UI for AAA games, and create 2D art/graphic designs. If my work piques your interest, send me an email!


Have a design problem?
Save it for David!

davidgalmines@gmail.com

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